Smilegate
Story
스마일게이트 이야기
팩트 시트
Social
Impact
창의 창작 연구소
스타트업 Garage
희망 플랫폼
인디게임 공작소
Press
Center
보도자료
인 더 프레스
멀티미디어 갤러리
Global
News
Global News
Game Event
에 관한 검색결과
135
건을 찾았습니다.
전체 (135)
Global News (128)
프레스센터 (3)
스마일게이트 이야기 (2)
희망플랫폼 (2)
CFS Wins Bronze Prize in China Content Marketing Awards
■ First Korean game company to win China Content Marketing Awards, held since 2011■CFS,first entry this year, great achievement following Tiger Roar Awards winIt was announced on the 10th (Thu.) that CFS, the most prestigious CROSSFIREe-Sports competition held by Smilegate Entertainment (CEO: JangIn…
Smilegate Receives Certificate of Appreciation from Korean Cultural Center in Vietnam
■ Recognized for efforts to establish esports culture in Vietnam and increase cultural exchanges between Korea and Vietnam■ Popularity of CrossFire and esports in Vietnam verified through successful holding of CFS Summer Championship(Left) Choi Seung-jin, Director of the Korean Cultural Center in Vi…
“The battlefields of the nine lords have opened!” Smilegate officially launched new MMORPG, Lord Nine, on 12th
■ Officially launched game on 12th in four regions including Korea and Taiwan, with support for cross-platform play on PC and mobile devices■ To celebrate game launch with official community events as well as in-game attendance and subjugation events offering rewardsSmilegate announced on the 12th (…
Smilegate Opens Epic Seven World Arena Championship 2024!
■ Will embark on a long journey of approximately 2 months from preliminaries starting on the 6th to the final on 31st of August■ All matches to be broadcast through online channels in 4 languages (Korean, English, Chinese and Japanese)Epic Seven, a global hit mobile RPG developed by Super Creative a…
CFS 2023 Grand Final Crowned Twice at Tiger Roar Awards, China’s Representative Brand Marketing Awards
■ First Korean game company to win China’s most prestigious marketing award with 15-year history■ CFS 2023 Grand Final held with spectators in China for first time in four years, contributing to esports culture developmentSmilegate Entertainment (CEO: Ina Jang) announced on the 3rd (Mon.) that the C…
[The Korea Times] Pursuing diversity, inclusion spurs innovation at Smilegate
Kay Lee, lead of Diversity & Inclusion (D&I) team at Smilegate, speaks during an interview with The Korea Times at the company's office in Seongnam, Gyeonggi Province, Feb. 9. Courtesy of SmilegateBy Baek Byung-yeulSmilegate has been pursuing the values of diversity and inclusion, which is a…
[EN] “Future Lab, Making Waves of Innovation in the Creative and Entrepreneurship Ecosystem”
Smilegate Future Lab Department Head Sook-hyeon OhThere is a special space in level B1 of the Smilegate Campus. It is a ‘No Parent Zone’ where only children are allowed to enter and ‘no rules is the governing rule.’ This is ‘Future Lab,’ where original creative work is born from the creative ideas o…
Smilegate Foundation Successfully Hosts Creative Exhibition Festival for Children and Youth ‘PALETTE FESTA 2024’
■ Hosting a place for exchanging the joy of creativity with approximately 150 children, youth, youth mentors, and teachers from ten community child centers nationwideOn February 27, Smilegate Foundation(Chairman Hyuk-binKwon) announced the successful hosting of PALETTE FESTA 2024, with a spirited re…
Smilegate Stove holds ‘Indie Highlight Festival’!
■ Provides free access to more than 10 indie games every month and the opportunity to purchase them at a 50% discounted price.■ Any Stove user can participate, and the first event will be held in April. Pre-registration is open until March 27th.Stove, the Smilegate game platform, announced on the 15…
Smilegate Foundation Launches First “Gamification” Donation Platform in Korea Featuring “Joy of FUNding and a Sense of Accomplishment from HEALing”
■ Improved user accessibility to social issue solving platforms through the integration of game elements into content and programs for public interest■ More systematic and effective public service activities to be rolled out with an increased number of participating partners and users and improved p…
1
2
3
4
5
6
7
8
9
10